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Pretty cool!

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Thank you very much for the compliment! I appreciate it.

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heard that Mary Had A Lost Lamb was a spinoff to this, so i wanted to check it out. i liked it quite a bit!

it's so cool to see such an original world and characters. definitely can't say i've seen any game with a concept quite like this, and it made for a really engaging sense of discovery, as i was compelled to figure out what was the world i was playing in and what was the story behind every character. it truly feels like there's a whole universe on the other side of the screen, and a really dark and intriguing one at that!

i really like the art, which gives each character a unique identity and heightens the disturbing moments tenfold; and the puzzles, which aren't super complex but really feel like the kind of petitions these haunted spirits would make, and also feel like there's a horrible consequence if you don't get them right. but my favorite part of the game was, without a doubt, the tonal whiplash. obviously i expected horror elements because of the game's description and content warnings, but... (KINDA SPOILERS) instead of going all in at the start, or even hinting about any sort of horror, the game genuinely starts like a lighthearted and charming quest to help all the ghosts in a haunted library, and i love that! i love that the start makes you keep your guard down and think for a moment that it's going to be a happy and tension-free game, only to either get the first puzzle wrong or find the note the first ghost leaves behind, and the true nature of the game hits you in such a visceral and horrifying way. it's phenomenal!!

if you don't mind criticism, while the world is super creative and compelling, i feel like the game could've used a bit more explanations. i'm intrigued by the story, but by the end i don't think i understood much about the lore or how this universe works. in a way it feels like there was an entire other game before this one, or a presentation of the world that i missed. but to be fair i haven't seen all the endings yet so maybe i'll understand things more if i do. on the other hand, the information that *is* given is written in kind of a weird way. no spelling mistakes or anything, just general wording and phrasing of things (not trying to be mean about it, i for sure know that can be a hard thing to get right lol).

overall i left this game pretty satisfied, and even more intrigued to play the spinoff, so yeah good job!

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Thank you for the feedback! 

Yeah I get that all now to think about it, it's pretty written weird because last year, I was probably a bit too ambitious and tend to write with a flowery structure so it can sound odd to some but fine to me.

It happens a lot when I speak too so it's why I have testers at the time. I am surprised they didn't point it out but I guess it's because they knew how I talk anyway! To others, it might be different so it takes an interesting perspective! Thank you for letting me know.

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yeah don't worry about it too much, like i said wording can be hard, and i generally understood the dialogue and such. but i'm glad you appreciate a different perspective :>

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Great game. I wasn't able to get the second true ending though. 

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Haha, you kind of made me smile because this game was meant to be quite obscure and I did not expect you to go that far in an hour to search all endings. I'm happy you enjoyed so far.

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Spoiler (True Endings):

Actually you almost have two true endings there. Within that moment while doing the quiz and how many notes you have. If you completed all the notes, that leads you to either two true endings depending on the quiz.

You may need to fail the quiz from here and have all notes. This will lead to the second ending. Not having the notes leads to the neutral ending of course despite failing or winning the quiz.